Voila des info pour tout ceux qui ne savent pas trop a quoi s'attendre (bonne lecture^^)
Deja nouvelles armes:
Nouveaux accesoires:
Un nouveau set D, le Promise
( set de Clan, mais aucune idee de ces avantages)
Potions Buffs/HP/MP qui spawn dans les lieux de pex
pour faciliter le jeu solo sans pauses.
l'armure Apella (Nouvelle armure grade A)
Et ce qu'elle donne sur chaque race
Ces bonus:
Heavy
Set Bonus: CP +232, CP Regen Speed +40%, when attacked 80% chance of debuff on attacker
- Body: P.def 278
- Gloves: P.def 46
- Boots: P.def 46
- Helmet: P.def 69
Light
Set Bonus: CP +195, CP Regen Speed +40%, when attacked 80% chance of debuff on attacker
- Body: P.def 209
- Gloves: P.def 46
- Boots: P.def 46
- Helmet: P.def 69
Robes
Set Bonus: MP +665, CP +177, CP Regen Speed +40%, when attacked 80% chance of debuff on attacker
- Body: P.def 139
- Gloves: P.def 46
- Boots: P.def 46
- Helmet: P.def 69
Les nouveaux skills de C5
( testés en ce moment même en PTS,
donc susceptibles d'etre modifiés)
Abyss Walker
* Deadly Blow: enchanced with Instant Kill effect
* Back Stab: enchanced with 'Instant Kill' effect
* Lethal Blow: Cooltime reduced
* Bluff: Mp cost reduced to 35
* Focus Power/Chance: Mp cost reduced to 35
* Vicious Stance: adds a bit more critical damage to stab skills.
* Might Mortal: 2 minute self-buff. 5 minute cooldown (can be shortened with buffs etc).
Bishop
* Casting time on sleep skills have been greatly increased
* Mana Burn: High chance of landing. M.atk dependent.
Sapped about 100 against unbuffed targets with Tateossean Jewllery. Sapped 400 against targets without Jewllery. Tester was using Ghoul Staff.
* Mana Storm: Same as Mana Burn, but AoE
* Turn Undead: Works against Necromancer summons
* Erase: has low landing rate. uses spirit ore.
* Major Heal: Costs 1 spirit ore. Slow casting speed.
* Major Group Heal: Costs 4 spirit ore. Slow casting speed.
* Greater Heal: Heals 70% instantly, 30% over time - regen rate slow. (No changes to Greater Battle Heal.)
* Greater Group Heal: Heals 70% instantly, 30% over time - regen rate slow.
* Trance: fast casting speed. costs 34mp. nearly instant reuse time. lasts 5 seconds.
Bounty Hunter
* War Frenzy: Goes upto lvl3. MP use similar to viscious stance.
Dark Avenger
* All hate skills now affect PCs
* Judgement: Does about 200 more dmg than normal dmg against PC. Debuff decreases accruacy by 9, lands at a very low rate.
* Summon's HP can now be viewed by all (including enemies) when targetted.
Destroyer
* Polearm Accuracy: Toggle skill. Goes upto lvl3. At lvl77 added 4 accuracy. MP use similar to vicious stance.
* Wide Attack: 2 minute self-buff. Reuse time about 30 seconds. Goes upto level 5.
* War Frenzy: Goes upto lvl3. MP use similar to viscious stance.
Elder
* Casting time on sleep skills have been greatly increased
* Mana Burn: High chance of landing. M.atk dependent.
Sapped about 100 against unbuffed targets with Tateossean Jewllery. Sapped 400 against targets without Jewllery. Tester was using Ghoul Staff.
* Turn Undead: Works against Necromancer summons
* Erase: has low landing rate. uses spirit ore.
* Major Heal: Costs 1 spirit ore. Slow casting speed.
* Greater Heal: Heals 70% instantly, 30% over time - regen rate slow.
* Trance: fast casting speed. costs 34mp. nearly instant reuse time. lasts 5 seconds.
Elemental Summoner
* Summon's HP can now be viewed by all (including enemies) when targetted.
* Betray: Lands at about 50% rate. Summon cannot be unsummoned while it's in effect.
Gladiator
* War Frenzy: Goes upto lvl3. MP use similar to vicious stance.
* I'm told that the charge use of certain skills have been reduced. For example. Triple Sonic Slash Power 7 still uses 7 charges, but after using it you're left with 3 charges. (Gladiators please correct me if I'm understanding this wrong.)
* Vicious Stance: adds a bit more critical damage to skills.
Hawkeye
* Pain of Sagittarius: Converts at about 9HP:1MP ratio (took 387 HP gave 43 MP). 20 second delay.
* Vicious Stance: adds a bit more critical damage to skills.
* Blessing of Sagittarius: 20minute selfbuff. Reuse time noticeably reduced for skills
* Dash: cool time reduced to around 1 min. Duration time increased to 15 seconds
* Snipe: reuse time increased to 3 minutes
Necromancer
* Casting time on sleep skills have been greatly increased
* Skills with Dark attribute seem to do less damage
* Summon's HP can now be viewed by all (including enemies) when targetted.
Overlord
* Rage of Paagrio: at level 2 decreases evasion by 4
Phantom Ranger
* Pain of Sagittarius: Converts at about 9HP:1MP ratio (took 387 HP gave 43 MP). 20 second delay.
* Vicious Stance: adds a bit more critical damage to skills.
Paladin
* All hate skills now affect PCs
* Tribunal: Does about 200 more dmg than normal dmg against PC. Debuff decreases accruacy by 9, lands at a very low rate.
* Banish Undead: works on Necromancer summons
Phantom Summoner
* Summon's HP can now be viewed by all (including enemies) when targetted.
* Betray: Lands at about 50% rate. Summon cannot be unsummoned while it's in effect.
Plains Walker
* Deadly Blow: enchanced with Instant Kill effect
* Back Stab: enchanced with 'Instant Kill' effect
* Lethal Blow: Cooltime reduced
* Bluff: Mp cost reduced to 35
* Focus Power/Chance: Mp cost reduced to 35
* Vicious Stance: adds a bit more critical damage to stab skills.
* Might Mortal: 2 minute self-buff. 5 minute cooldown (can be shortened with buffs etc).
Prophet
* Casting time on sleep skills have been greatly increased
* Mana Burn: High chance of landing. M.atk dependent.
Sapped about 100 against unbuffed targets with Tateossean Jewllery. Sapped 400 against targets without Jewllery. Tester was using Ghoul Staff.
* Erase: has low landing rate. uses 5 spirit ore.
* Greater Might/Shield: Stacks with Might/Shield but does not stack with each other (cannot be used at the same time). Uses spirit ore.
* Beserker Spirit: at level 2 decreases evasion by 4
Shilien Knight
* All hate skills now affect PCs
* Judgement: Does about 200 more dmg than normal dmg against PC. Debuff decreases accruacy by 9, lands at a very low rate.
Shilien Elder
* Casting time on sleep skills have been greatly increased
* Mana Burn: High chance of landing. M.atk dependent.
Sapped about 100 against unbuffed targets with Tateossean Jewllery. Sapped 400 against targets without Jewllery. Tester was using Ghoul Staff.
* Erase: has low landing rate. uses 5 spirit ore.
* Greater Heal: Heals 70% instantly, 30% over time - regen rate slow.
* Greater Group Heal: Heals 70% instantly, 30% over time - regen rate slow.
Silver Ranger
* Vicious Stance: adds a bit more critical damage to skills
* Blessing of Sagittarius: 20minute selfbuff. Reuse time noticeably reduced for skills.
Sorceror
* Casting time on sleep skills have been greatly increased
Spellhowler
* Casting time on sleep skills have been greatly increased
Spellsinger
* Casting time on sleep skills have been greatly increased
Temple Knight
* All hate skills now affect PCs
* Tribunal: Does about 200 more dmg than normal dmg against PC. Debuff decreases accruacy by 9, lands at a very low rate.
Treasure Hunter
* Dash: cool time reduced to around 1 min. Duration time increased to 15 seconds
* Deadly Blow: enchanced with Instant Kill effect
* Back Stab: enchanced with 'Instant Kill' effect
* Critical Blow:
Total of 10 skill levels, level 10 Power = 3613. Effect 1 to 5, Duration 15sec. Cooltime about 1 minute.
* Stealth: not a toggle skill like silent walk. Duration = 2minutes, able to use it right away again(Cool time <2min), P. Atk, P. Def, M. Def, Accuracy and Critical chance greatly decreased during stealth. No movement speed deduction.
* Lethal Blow: Cooltime reduced
* Bluff: Mp cost reduced to 35
* Focus Power/Chance: Mp cost reduced to 35
* Vicious Stance: adds a bit more critical damage to stab skills.
Tyrant
* Totem Spirit Wolf: Runspeed increase remains same, but now decreases p.def m.def.
* Totem Spirit Bear: Increase in p.atk same. Decrease in runspeed same. Added penalties- atk.spd decreased (344 to 275) evasion decreased (about
Warcryer
* Chant of War/Earth: Stacks with regular shield/might buffs but do not stack with each other. Uses spirit ore.
Warlock
* Summons HP can now be viewed by all (including enemies) when targetted.
* Betray: Lands at about 50% rate. Summon cannot be unsummoned while it's in effect.
* Arcane Distruption: debuff lasts about 10 seconds. Decreases casting speed by about 100.
Warsmith
* War Frenzy: Goes upto lvl3. MP use similar to viscious stance.
Warlord
* Focus Attack: Changed to a 2 minute self-buff. Increases accuracy and crit damage. Effect increases with skill level.
* Polearm Accuracy: Toggle skill. Goes upto lvl3. At lvl77 added 4 accuracy. MP use similar to vicious stance.
* Wide Attack: 2 minute self-buff. Reuse time about 30 seconds. Goes upto level 5.
* Thunder Storm: MP use slightly increased. (At lvl3 uses 58mp instead of 43mp)
* War Frenzy: Toggle skill. MP use similar to Vicious Stance.
* Vicious Stance: adds a bit more critical damage to skills.
(le post etait trop grand donc j'ai du faire sa sur 2 port ^^")